Argos Krambo

Race: Dwarf
Class: Fighter 3
Settlement Position: Marshal
Alignment: LN
Religion: None Yet
Size: Medium
Speed: 20 ft


//Male, Age, Height, Weight
Hair, Eyes
Has almost no chin, and shaves his beard clean due to being unable to grow anything more than a patchy mess, so he wears a full scarf to cover up his shame. //

Personality: Argos is a gruff no-nonsense city dwarf, who sees the advancement of law, order, and civilization as the noblest of goals. Loves dogs. Is incredibly awkward in social situations, frequently entering conversations late or missing social cues. As he opens up to colleagues, will occasionally interject with a terrible pun, tell a meandering story with no real end, or forget the punchline as he tells a joke he's super excited to tell.

Character Sheet

HP: 19/19 BAB 3 Initiative 0
AC 23 = 10+ 9 Armour +4 Shield Speed 30 ft
Defensive Bonuses +4 dodge AC Vs Giants
Senses Normal Vision, Darkvision 60 ft. Perception 3 (+2 Stonecunning)
Str 17 Dex 10 Con 13
Int 7 Wis 16 Cha 4
Fortitude 4 Reflex 1 Will 4
Skills: Profession (Soldier) 3(9), Survival 1(7), Ride 1(4), Handle Animal 1 (1), Perform (Comedy) 1(1), Perform (Storytelling) 1(-2)
Languages: Common, Dwarf
Feats: 1st Lvl Feat, Shield Focus, Improved Shield Bash, 3rd lvl feat
Attacks: Mwk Warhammer +7 (1d8+3 /x3)
Specials: Bravery 1 (+1 Will vs Fear), Armor Training 1
Proficiencies: Simple Wpns, Martial Wpns. Light/Medium/Heavy Armour. Shields/Tower Shields. Battleaxes, heavy picks, and warhammers, and treat any weapon with the word “dwarven” in its name as a martial weapon.
Defensive Training: Dwarves gain a +4 dodge bonus to AC against monsters of the giant subtype.
Greed: Dwarves gain a +2 racial bonus on Appraise checks made to determine the price of nonmagical goods that contain precious metals or gemstones.
Hatred: Dwarves gain a +1 racial bonus on attack rolls against humanoid creatures of the orc and goblinoid subtypes because of their special training against these hated foes.
Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Stability: Dwarves gain a +4 racial bonus to their Combat Maneuver Defense when resisting a bull rush or trip attempt while standing on the ground.
Stonecunning: Dwarves gain a +2 bonus on Perception checks to notice unusual stonework, such as traps and hidden doors located in stone walls or floors. They receive a check to notice such features whenever they pass within 10 feet of them, whether or not they are actively looking.

Current Belongings

XP: (5000/9000)
GP: 30
Capital Goods: 0
Capital Labor: 0
Capital Influence: 0
Capital Magic: 0

Gear: Mwk Warhammer, Mwk Full Plate, +1 Heavy Steel Shield of Arrow Catching, Backpack, Belt Pouch for coinage
Backpack: Bedroll, Iron Wrought Coffee Mug with Family Crest
In Storage: None
Current Residence: None