Ramsay Tieldan

Background

Character Sheet

Ramsay Tieldan - Human Wizard 1
LN Medium Humanoid
Init +2; Senses Perception +0

Defense
AC ? Touch ? Flat-footed 12 (+2 Dex)
hp 6 (1d6)
Fort 0 Ref 2 (+2 Dex) Will 2 (+2 Class)

Offense
Speed 30 Ft
Melee Bitch Slap -1 (1d3-1)
Ranged
Space 5 Ft.; Reach 5ft.

Attacks

  • Quarterstaff = -1 Atk (1d6/1d6 Dmg)
  • Dagger (Melee) = -1 Atk (1d4-1 Dmg/ 19-20)
  • Dagger (Thrown) = +2 Atk (1d4-1 Dmg/ 19-20; 10 feet)

Spell-Like Abilities
Force Missile (Sp) Shoots a glowing blue dagger from his palm. (7x/day; 1d4+1)

Statistics

Strength 8 -1
Dexterity 14 +2
Constitution 10 +0
Intelligence 19 +4
Wisdom 10 +0
Charisma 14 +2
Base Attack Bonus 0
CMB -1
CMD 1

Feats

Point Blank Shot, Spell Focus Evocation (+1 Save DC), Skill Focus (Spellcraft)

Alternate Racial Trait

Focused Study (1st, 8th, and 16th get Skill Focus instead of the Human Bonus Feat)

Skills

Skill Total Rank Ab Class Misc
Appraise +11 1 4 3 3 (Raven)
Bluff +7 1 2 3 +1 (Fast-talker)
Knowledge Arcana +8 1 4 3
Knowledge History +8 1 4 3
Knowledge Planes +8 1 4 3
Spellcraft +11 1 4 3 3 (Skill Focus)
Linguistics +8 1 4 3
Use Magic Device +3 0 2 Class Skill +1 (Dangerously Curious)

Languages: Common (Taldane), Infernal, Draconic, Abyssal, Celestial, Varisian, Azlanti

Special Qualities

Arcane School Evocation

Prohibited Schools: Necromancy, Conjuration
Intense Spells (Su)

Whenever you cast an evocation spell that deals hit point damage, add 1/2 your wizard level to the damage (minimum +1). This bonus only applies once to a spell, not once per missile or ray, and cannot be split between multiple missiles or rays. This bonus damage is not increased by Empower Spell or similar effects. This damage is of the same type as the spell. At 20th level, whenever you cast an evocation spell you can roll twice to penetrate a creature's spell resistance and take the better result.

Force Missile (Sp)

As a standard action you can unleash a force missile that automatically strikes a foe, as magic missile. The force missile deals 1d4 points of damage plus the damage from your intense spells evocation power. This is a force effect. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.

Traits

  • Fast-Talker - You gain a +1 trait bonus on Bluff checks, and Bluff is always a class skill for you.
  • Dangerously Curious - You gain a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for you.

Equipment
Carried
Carrying Capacity:
26 lbs. or less (Light)
27–53 lbs. (Medium)
54–80 lbs. (Heavy)
Quarterstaff (4lbs), 5 Throwing Daggers (1lb each), 2 Stabbing Daggers (1lb each), Backpack (2lbs), Ink (1 oz. vial)x5, Inkpen x2, Paper x10 Sheets, Chalk x10 pieces, Sealing Wax x5, Signet Ring, Waterskin x3, Trail Rations x3, Merchant's Scale, Spell Component Pouch (1lb), Scrollcase x3 (1.5 lbs), Hooded Lantern (2lbs) with 3 flasks of oil

Total Weight17.5/26 Lbs

Donkey Pulling Cart
A donkey can drag 750 lbs
Donkey named Huff, and Cart (200lbs)
Guard Dog named Chip,
50 Ft Rope (10 Lbs), Tent (20Lbs), Bedroll (5lbs), Shovel (8Lbs)
Scholar's Outfit: Perfect for a scholar, this outfit includes a robe, a belt, a cap, soft shoes, and possibly a cloak. What Ramsay wears in town. (6Lbs)
Traveler's Outfit: This set of clothes consists of boots, a wool skirt or breeches, a sturdy belt, a shirt (perhaps with a vest or jacket), and an ample cloak with a hood. What Ramsay wears when in dungeons. (5Lbs)

Total Weight: 249/750Lbs


Magic

Spells Per Day

0 - 3 (+1 Evocation)
1st - 2 (+1 Evocation)

Spellbook

+1 Save DCS for Evocation

0 Level (DC 14)

All Cantrips

1st Level (DC 15)

Identify
Magic Missile
Burning Hands
Disguise Self
Enlarge Person
Comprehend Languages


Arcane Bond

Murgatroyd = Raven, speaks Azlanti
NA +1, Int = 6
Special Abilities: Alertness, Improved Evasion, Share Spells, Empathic Lore


Age: 24
Deity: Abadar
Current Location: Absalom
Birthplace: ?
A well-dressed, well-prepared traveller and scholar. Ramsay is of a pale white complexion, with dark slicked back hair and dark blueish eyes, almost purple. He vehemently declares his eyes as proof of his Azlanti heritage and takes great pride in that fact, looking down on virtually everyone else because of it. This great pride has been focused into his work locating and identifying relics of Azlanti origin.
He is an ambitious aspirant to the Pathfinder Society and will take any opportunity to advance within the ranks of any society or organization that he can become the member of.

Background: TBD at Neil's