Session 3 Fresh Start

The party makes it to the airship, brought by a scout sent out to investigate the fighting. It turns out they weren't far away at all when they set up camp. They meet and rest, having some drinks, while Issna has a bath, and catch each other up on the situation. The party also meets Stanley Silvertongue, Kawwwrl, Freja Huntsman, Lentz Schmidt, and are acquainted with the set up in the crashed settlement. The Helm brothers take to seeing what can be salvaged from the wreck with Bobbo. Belrack speaks with Stanley and starts to remember his past, as well as reconnecting with his old Black Lion mount, Nessa.

Upon talking to the "Captain" Freja, they are told about a few scouting parties who have gone missing, and a local barbarian hunter who claimed the land was cursed. Though Belrack can sense the presence of something of his nearby he can't seem to find it and it bothers the hell out of him. Belrack, having had a flashback based on something that Stanley quipped back to him, remembers his name and goes out for some fresh air to settle his nerves. He distinctly remembers hanging out with Stanley, drinking, and he thinks training. He feels a strong need to jump on Nessa's back and take her for a ride. After a ten minute ride to the east they come upon dead plains, with no insects or anything stirring, save for a lone disembodied hand which grabs Belrack and nearly throttles him to death, first by attacking his crotch, and then by strangling the life out of him. He returns breathless to camp and claims that dead hands roam the plains, hands with the strength of 10 hands and unnatural agility. Klaus and Stanley reappear from the river, following Klaus' seduction of him, and Klaus agrees that something must be done. Olasteen volunteers the services of his champion paladin to cleanse the area in the name of the sun. Bobbo decides to stay back to help direct the Helm brothers in disassembling the boiler room and his alchemy lab, as well as producing 4 alchemist's fire for himself for the road. Bjorn and Issna also decide to go out, Issna feeling refreshed after a hot bath, and Bjorn feeling like he needs to protect the party and destroy any threat to the natural order like undead.

They arrive at the fortress, and Belrack manages to read a warning on the door which he translates to himself as the grave of the long scares, but tells the party it means Tomb of Treasures or something along those lines, he says his dwarven is rusty. At the entrance they see a carved history of the fortress which they translate between Belrack and Bjorn. As they are wrapping up the translation another severed hand creeps in and charges at Klaus as Belrack cowers. Klaus also spends several rounds trying to get the thing off his neck and failing until Max Steele saves him with a stab of his sword. He then confirms that the hands do indeed have the strength of at lest ten hands. They proceed inward, carefully stopping up traps so as not to trip them. They explore the first two rooms, after making some makeshift torches; getting in a fight with fungal skeleton in what appears to be a mushroom farming chamber, and a flock of loose skeletal chickens in a livestock pen. Loot is below. The party takes some candles from it and distributes them for light sources, Klaus attaching a skull, from the purified skeleton they found crushed in a rock fall trap at the entrance, to his shield with a candle in it's mouth for extra awesome factor.

They carry on down the hallway and upon breaking into an iron door labelled "Unfortunate Prisoner, Honored Friend" meet the vampire; Urist Arrigrekke, who introduces himself by his surname and tells them the story of how he came to be here in this cell, admitting losing chunks of his memory and having a hard time controlling his actions due to the influence of Canelyra, the Necromancer, who he says is in the library with the book. He also tells of the master vampire's hand, how it was disembodied and the last he knew it was in the chapel under guard; and mentions that he senses life past them, somewhere near the location of the library to the north, which he says was meant to be the highlight of their fortress and their pride and joy.

The party decides to trust his words and debate his release after the necromancer has been dealt with. They bid the dwarf goodbye and that they hope to see him soon, as well as condolences for his loss, as his fortress has been destroyed. They continue forth, deciding to clear the place room by room so they're not surprised by anything attacking them from the rear before taking on Canelyra. This takes them into a butcher's abbatoir where Belrack quickly dispatches a half skeleton torso, and they spend several rounds fighting a giant cube of congealed rotten meat and bones, which almost kills Max Steele when it engulfs him.

Issna gets diseased by skeleton fungus; filth fever, takes effect in 3 days for 1 str 1 dex, leveling up clears it up.

Found in First two rooms

Freshwater Pearl (8 gp)
Hematite (9 gp)
Hematite (12 gp)
Moonstone (60 gp)
Obsidian (13 gp)
Rock Quartz (9 gp)
Rose Quartz (60 gp)
Smoky Quartz (50 gp)
Tigereye (10 gp)
Potion of Resistance
Masterwork Heavy Wooden Shield (170 gp)
Bag of Dried Mushrooms (1 gp, 1 lb)

Bag of Iron Nails (5 sp, 1 lb)
13 x Bottle of Common Wine (1 sp, 4 lb)
2 x Bottle of Good Wine (1 gp, 4 lb)
Bottle of Honey (4 sp, 4 lb)
Bottle of Spiced Wine (2 gp, 4 lb)
13 x Box of 20 Candles (2 sp, 1 lb)
11 x Iron Bar (1 sp, 5 lb)
12 x Ladder (10') (2 sp, 20 lb)
Pitchfork (2 gp, 5 lb)
2 x Pole (10') (5 cp, 8 lb)
Rake (2 gp, 10 lb)
Rope Net (10' x 10') (4 gp, 40 lb)
Sedan Chair (100 gp, 60 lb)
Wooden Holy Symbol (1 gp)


Party Levels

Bjorn lvl 3 Inquisitor Now, Chose +1 Cha for 4th level
Belrack lvl 4 rogue, +1 Str, +1 BAB, 9 hp, Major Magic (True Strike), Sleight of Hand +1, Sense Motive +1, Linguistics +2 NorthDwarf, Draconic, Stealth +1, Acrobatics, Disguise, Intimidate, Disable Device,
Issna lvl 3 Paladin, +1 Cha, 10 hp, Divine Health, Mercy (Fatigued), Aura of Courage, (1 Sense Motive, 1 Knowledge Religion, 1 Intimidate) 2 Feats To Choose
Klaus lvl 4 Barbarian, +1 Dex, 7 hp, 3 skills (1 Ride, 1 Climb, 1 Handle Animal, 1 Intimidate, 1 Knowledge Nature, 2 Perception, 1 Ride, 3 Survival, 1 Swim), Rage Power (Spirit Totem, Auspicious Mark), Feats: Weapon Finesse, Shield Focus, Quick Draw
Max Steele
Stan Silvertongue

XP For those Involved: +165 Belrack (Hand Encounter), +100 Belrack (Low Level, +500 xp Bobbo, Bjorn, Belrack, Klaus, Issna for RP in Airship and Talking to the Vamp, 250 to Bjorn, Belrack, Issna, Klaus, Max Steele, Stan for fight the meat cube,
Belrack 1115
Klaus 950
Issna 950
Bobbo 700
Bjorn 950
Max Steele 250
Stan 250

Made Decision to change xp track to Fast due to limited time to play and multiple characters. This means Olasteen, Rayik, Max Steele, Bobbo, are now level 4 as well; They have not been adjusted in the spreadsheet or Character Sheets yet.