Tukadian Al'jin

WoW RPG Stats

STR 14
AGY 16 +2
STA 14
INT 18 -2
SPI 13
CHA 10

Size: Medium
Speed: 30 Feet
Vision: Low-Light Vision: Jungle trolls can see twice as far as humans in starlight, moonlight, torchlight and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.


+1 to Attack rolls with thrown weapons


Skills Total Bonus Ranks Ability Class Feat Misc
Survival +0 +0 +0 (x) +0 +0 Nil
+0 +0 +0 (x) +0 +0 Nil
+0 +0 +0 (x) +0 +0 Nil
+0 +0 +0 (x) +0 +0 Nil

Special Abilities

Rapid Healing (Ex): Jungle trolls heal twice as quickly as normal (they heal double the normal number of hit points after a period of rest). Trolls can improve this natural ability even further by taking racial levels.
Thrown Weapon Skill: +1 racial bonus on attack rolls with thrown weapons. Jungle trolls are skilled hunters and are particularly fond of the javelin and the throwing axe.
Survival Proficiency: +2 racial bonus on Survival checks. Survival is a class skill for all jungle troll characters. Jungle trolls spend most of their time in the wilderness and know its tricks.
• +2 racial bonus on Jump and Tumble checks. Jump
and Tumble are class skills for all jungle troll characters.
Jungle trolls are amazingly agile and acrobatic.
• Automatic Languages: Common and Low
• Bonus Languages: Goblin, Orc and Taur-ahe. Jungle
trolls know their allies’ languages, and Goblin is always
• Racial Levels: Unlike humans and some other races,
jungle trolls can take a few levels in “jungle troll” as a
class to develop their racial qualities more fully.
• Favored Class: Barbarian. A multiclass jungle troll’s
barbarian class does not count when determining whether
he suffers an experience point penalty for multiclassing
(see Chapter 3: Classes, “Multiclass Characters,” XP for
Multiclass Characters).

Jungle Troll Base Attack Fort Ref Will
Level Bonus Save Save Save Special
1st +1 +2 +2 +0 +1 Stamina, improved rapid healing
2nd +2 +3 +3 +0 +1 Agility, fast healing 1
3rd +3 +3 +3 +1 +1 Stamina, troll healing
Hit Die: d8.
Skill Points at 1st Character Level: (2 + Int modifi er)
x 4.
Skill Points at Each Additional Level: 2 + Int
modifi er.
“Class” Skills: Balance (Agy), Climb (Str), Jump
(Str), Listen (Spt), Spot (Spt), Stealth (Agy), Survival
(Sta), Swim (Str) and Tumble (Agy). See Chapter 5:
Skills for skill descriptions.
Weapon and Armor Profi ciency: Jungle trolls with
levels only in jungle troll (no actual class levels) are
profi cient in the use of all simple weapons and no armor.
Improved Rapid Healing (Ex): A jungle troll with this
trait recovers hit points equal to his Stamina modifi er
every hour. This trait replaces the rapid healing trait.
Fast Healing 1 (Ex): This trait replaces improved
rapid healing.
Troll Healing (Ex): The jungle troll gains fast healing
equal to half his Stamina modifi er, rounded down, to
a minimum of 1. For example, a jungle troll with a 22
Stamina has fast healing 3. This trait replaces the fast
healing 1 trait.